Pop-in with Tanya
Critique
As we didn't have class yesterday, we arranged a meeting with Tanya before the Sunday play testing with the KCC kids.
We showed Tanya our development including:
- new birdhouse tree puzzle
- fused shapes for sea crossing
- material bands
- token pouch
- bean bags
- storybook illustrations
We talked about how to make our game world more cohesive in terms of the design elements, by keeping the design of each component consistent with the narrative and over arching design.
Other feedback comments we received were:
- does the tree/ birdhouse fit into a piece of MDF to hold it in place - the MDF could be a circle and have token shapes cut out of it as well, which would solve our problem of how to attach the tokens to the tree
- Sea crossing shapes - might need to put some tape onto the bottom of the shapes so they don't slide around on the ground when the kids stand on them
- beanbags are effective - need to keep them consistent with the overall design of the game - triangle one doesn't fit the style, possibly a rounded shape instead
- storybook illustrations are coming along nicely - friendly and relatable with a consistent style made of shapes and bright colours
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